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Video Game Marketing

Indie Game Marketing from the author of the Game Marketing book, The Indie Developer's Guide to Selling Games. Video Game Marketing made simple... or at least as simple as I can make it.

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Location: Philomath, Oregon, United States

As you can see on the left: I am a professional juggler. The rest you can learn from this Blog.

Monday, November 13, 2006

VGSmart No More

Well, after 3 years of running VGSmart (Or possibly of VGSmart running me) I have decided to close down shop. The reasons are all personal decisions to aid my sanity. Neither lack of skill nor lack of interest, but the reality is I was really exhausted from doing it. Working 9 AM to 1 AM takes its toll after three years.

On the bright side some things will NOT happen:

1) This blog will NOT stop (despite what some would wish)
2) My book, www.indiegameguide.com, will still be there for you to purchase
3) I am NOT leaving the indie game industry. Instead I have joined forces with ArcadeTown to continue their tradition of excellent products, excellent service, and excellent coffee (that's part of my new job.) Seriously, I am doing business development- so if you always wanted someone at a major portal to talk to, here I am.

On a side note to this I would like to point something out that I posted recently.

I run my life on a variety of principals, and while I hope I never turn into Steve Pavalina's level of espousing his own philosophies, here's a big one.

The bigger the decision the faster it should be made.

I don't really know what drives this part of the way I operate. I don't even know if it is a good idea. I tend to think your instinct knows much more than your brain, and the faster you make that decision the more your instinct says and the less your arguing voices of reason, doubt, instinct, fear, ambition, ect. will play in it.

Anyway, I am reminded of several other decision I made abruptly. The two that stand out most in my mind are deciding if I should quit or stay at a job based on a coin toss (I stayed, but I would have quit had the coin told me to. The second was writing The Indie Developer's Guide to Selling Games, which literally was decided when someone said "You should write a book" and I said, "that sounds like a good idea!"

That is the same day I wrote the first dozen pages or so.

Anyway, this was one of those decisions. I had planned on downsizing VGSmart's operations over the next 6 months, but a single important personal revelation was all it took for me to compress that 6 month transition into a single day.

Appologies to anyone who got left out in the cold because of this, I'm happy to do what I can to alleviate your burden caused by it.