<body><script type="text/javascript"> function setAttributeOnload(object, attribute, val) { if(window.addEventListener) { window.addEventListener('load', function(){ object[attribute] = val; }, false); } else { window.attachEvent('onload', function(){ object[attribute] = val; }); } } </script> <div id="navbar-iframe-container"></div> <script type="text/javascript" src="https://apis.google.com/js/plusone.js"></script> <script type="text/javascript"> gapi.load("gapi.iframes:gapi.iframes.style.bubble", function() { if (gapi.iframes && gapi.iframes.getContext) { gapi.iframes.getContext().openChild({ url: 'https://www.blogger.com/navbar.g?targetBlogID\x3d18703586\x26blogName\x3dVideo+Game+Marketing\x26publishMode\x3dPUBLISH_MODE_BLOGSPOT\x26navbarType\x3dBLUE\x26layoutType\x3dCLASSIC\x26searchRoot\x3dhttp://vgsmart.blogspot.com/search\x26blogLocale\x3den_US\x26v\x3d2\x26homepageUrl\x3dhttp://vgsmart.blogspot.com/\x26vt\x3d1313292277018552030', where: document.getElementById("navbar-iframe-container"), id: "navbar-iframe" }); } }); </script>

Video Game Marketing

Indie Game Marketing from the author of the Game Marketing book, The Indie Developer's Guide to Selling Games. Video Game Marketing made simple... or at least as simple as I can make it.

My Photo
Location: Philomath, Oregon, United States

As you can see on the left: I am a professional juggler. The rest you can learn from this Blog.

Wednesday, March 29, 2006

GDC Blues

So I went to the GDC. It was two days of rather dull meeting people and one day (wed) of complete insanity. It wasn't that the people I met were dull, it was just so laid back Monday and Tuesday.

Anyway, I went to the IGF Awards and the Minna Mingle and met a lot of really cool people!

Of course, I got nothing done on the book in that time :(

BUT... on track, IGF AWARDS...

I wont give everyone a summary of stuff they already know. Instead I will relate the following story:

Of all the speeches given at the awards ceremony for BOTH the IGF and the GDC, including the Darwinia team dropping the F bomb on stage, I found it incredibly ironic that the best was given by a man who created a game about dropping anvils on rabbits.

Oh, yes, Jake and his Dodge that Anvil game gave a speech along the following lines:
"When I set out to create Dodge that Anvil it was my goal to create the best anvil dodging simulation ever made. I don't know if I achieved that goal, but this award tells me I am on the right track."

Oh, so awesome it gets a link in my blog. www.rabidlab.com to play Dodge that Anvil!

And now- back to editing.


Post a Comment

<< Home